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trying to be a mile wide AND a mile deep

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Author: Rebecca

jQuery’s .closest() versus Element.closest()

Posted on 2016/08/222017/12/15 by Rebecca
Spot the Difference from Wikimedia Commons

Two implementations: same goal, different details – and hence different logic for your if statements.

Posted in JavaScript. Tagged jQuery. Read More

Improving Embedded Google Maps

Posted on 2016/08/082017/12/15 by Rebecca
vintage map collage via ArtsyBee on Pixabay

A simple addition to an embedded Google map greatly enhances the user-friendliness: a transparent overlay that disappears with a click.

Posted in CSS, JavaScript. Tagged cross-site interaction, UX. Read More

Return of the Color Scheme Picker

Posted on 2016/07/112017/12/17 by Rebecca
color scheme picker featuring the new additions

A new edition: now select up to five colors and have them highlighted and previewed below the options grid.

Posted in Projects, Toys and Games. Tagged color, portfolio. Read More

Sweeping the Minefield

Posted on 2016/07/042017/12/17 by Rebecca
Minefield screenshot

I cloned Minesweeper! I call it Dolly. Or maybe Minefield. Anyway, you can read a bit about it or just go play it.

Posted in Projects, Toys and Games. Tagged game development. Read More

Touring a New(ish) Site

Posted on 2016/06/132017/12/15 by Rebecca
illustration of woman pointing, from Pixabay

We recently launched an extensive WordPress site, so let me show you around. This is not a discussion of design, but rather of all of the pieces I put together: CSS, custom functionality, plugins.

Posted in Projects. Tagged WordPress, WordPress plugins, WordPress theming. Read More

Hints for learnyounode

Posted on 2016/06/062017/12/15 by Rebecca
learnyounode menu screen

Hints for the NodeSchool.io tutorial learnyounode from my recent traversal of it.

Posted in JavaScript. Read More

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Opinions and advice on this site are my own, and are not endorsed by my employer, King Arthur Baking Company.

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